21.10.2012 - 14:18
Hey guys it's me Utah I'm here to present my latest scenario and my first custom maps one! http://postimage.org/image/xm9mu11i5/ The map includes ALL OF EUROPE!
---- The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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21.10.2012 - 16:25
Great work. btw it seems you like to make borders =D it would be great if like to help me, to adjust the borders of the official AW map to my new map =D
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23.10.2012 - 01:20
The best map must say.
---- We are not the same - I am a Martian. Once Martian - Always Martian.
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06.11.2012 - 15:56
Now the most played map in the alpha! Never thought I would beat the default.
---- The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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08.11.2012 - 09:22
I took a short look at the map and it is heavily unbalanced. Though I like the idea of smaller european states it should have some aspect of balancing and reality. I will give you some brief examples on the German states. Schleswig Holstein: Kiel 1 (!) Unit 240,000 population Lübeck 5 Units 210,000 population Why does Kiel only hold one Unit, despite being the Headquater of the German Baltic fleet, while Lübeck holds 5 Units though it got less population? Bavaria: Augsburg 1 UNIT(!) 270,000 population Würzburg 5 Units 140,000 population Nürnberg 5 Units 500,000 population Regensburg 5 Units 140,000 population Munich 8 Units 1,3 million population Your balancing is totally out of scale there. Now for the best part, Brandenburg: Berlin 8 Units 3,5 million population Potsdam 8 Units 160,000 population Schwedt 8 UNITS 30,000 population Luckenwalde 8 UNITS 20,000 population This repeats all over the map, on every country. Let's see how the biggest German cities are rated: Berlin 3,5 mil 8 Units Hamburg 1,8 mil 8 Units Munich 1,3 mil 8 Units Cologne 1,0 mil 8 Units Frankfurt 680,000 8 Units Stuttgart 600,000 8 Units Düsseldorf 600,000 8 Units Dortmund 580,000 8 Units Essen 575,000 Not on the map Bremen 550,000 6 Units I think you see the scale doesn't work out here either. The map editor recommends 1 Unit per 350,000 population. All in all I would give a + for the idea, but that's it. A "few" borders and unbalanced cities don't make a good map.
---- On the cool side of Thievery.
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08.11.2012 - 10:43
Realism is not a big criteria for utah's map... It's about overall completion. If you are that bothered about the imbalance and want to stick to realism, you might want to take a look at Scaled-MEGAGERMANY This is REALITY... (Sorry about this post utah...)
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08.11.2012 - 11:09
This would take many hours to finish. Also, the cities are far, far too close together. You should be working at a much higher resolution so there is a greater gap between them. It's more of a tech demo than a map.
---- YOBA:
Youth-Oriented, Bydło-Approved
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08.11.2012 - 12:21
"This would take hours to finish" "You should be working at a much higher resolution so there is a greater gap between them." Would that not make games even longer?
---- The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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11.11.2012 - 03:34
Now cloneable!
---- The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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