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Publicaciones: 9   Visitado por: 95 users
02.08.2013 - 07:42
 Utah
A lot of scenarios are now using immovable, high defense units like forts, and castles. It doesn't make sense that a Blitzkrieg player has the advantage, in that he can move them. If I made the unit to be immovable it should stay immovable.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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02.08.2013 - 07:46
Sure, just fuck all the other scenarios that follow the atwar rules just because a noob needs his stupid op units to stay in the same place!
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02.08.2013 - 10:51
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02.08.2013 - 11:28
 Utah
Escrito por Guest, 02.08.2013 at 10:51




This.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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02.08.2013 - 12:08
Cant u make it like the coastal battery -5 range
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02.08.2013 - 12:09
 Utah
Escrito por GOD 2.0, 02.08.2013 at 12:08

Cant u make it like the coastal battery -5 range


No negative stats in editor :/
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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05.08.2013 - 08:20
Amok said he made it to where you could put -3 range for Other units for this exact reason
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"Bitches ain't shit, but hoes and tricks"
-Mahatma Gandhi
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26.05.2014 - 07:50
Coastal battery is rare units and it can prove useful but with no blitzkrieg it has 1 or 0 range i don't know.
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26.05.2014 - 08:00
Escrito por Guest, 02.08.2013 at 10:51




this made me lol
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