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Is there a way to control the "Whole Country Bonus"? I love the idea of symmetry between regions, but playing on maps where every city/capital/region has the same income can be very boring. To get around this, I was thinking of making all the non-capital cities in a region+the Whole Country Bonus always equaling the same, but still providing potential attackers to strike at certain villiages with more income.
If there isn't a way to directly change the bonus, how can I influence it through changing the cities' income?
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If I remember correctly, it is 1/5 of the income you get from the country.
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Whole country bonus = (Income of all cities) / 5
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Death1812 Cuenta eliminada |
Death1812 Cuenta eliminada
Whole country bonus = (Income of all cities) / 5
example
100 whole country bonus = 500 income of all cities
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Whole country bonus = (Income of all cities) / 5
not exactly, if you make a region with 3 income, it gives whole country bonus of 1
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Whole country bonus = (Income of all cities) / 5
not exactly, if you make a region with 3 income, it gives whole country bonus of 1
... cause minimal whole country bonus is 1.
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Whole country bonus = (Income of all cities) / 5
not exactly, if you make a region with 3 income, it gives whole country bonus of 1
... cause minimal whole country bonus is 1.
no cause if you make a country with 1 or 2 income it gives no whole bonus
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Whole country bonus = (Income of all cities) / 5
not exactly, if you make a region with 3 income, it gives whole country bonus of 1
... cause minimal whole country bonus is 1.
no cause if you make a country with 1 or 2 income it gives no whole bonus
Ohhh! Good to know. Thnx!
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NewTea Publicaciones: 188 De: Canada
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That's a bummer. I wanted to make a change to a country's bonus. For example, make several countries count as one country and give an additional bonus for capturing them all.
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Planet Howdy Prison = 152/89.
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