13.01.2015 - 11:54
I dont cry, i just think its boring......
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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13.01.2015 - 12:15
either learn attrition warfare and how to break down inf spammers. or go play different maps.
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13.01.2015 - 12:58
And the solution to your boredom is to nerf infantry? Come on! Less crying, more training buddy. Make it fun or try new maps... or come up with a new gameplay which totally anhilates PD players.
---- Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you. We're all people.
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13.01.2015 - 13:30
Well i can beat them 1 by 1, but no one can beat 3 at same time...
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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13.01.2015 - 17:22
In that case, it doesn't depend on the strategy but on the number of opponents... the problem there is either not having enough help or playing against too many allyfags, which won't be solved by nerfing infantry! You wouldn't beat 3 RA players at the same time wouldn't you?? Does that mean we should nerf tanks? XD
---- Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you. We're all people.
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13.01.2015 - 19:30
Since you cared so much for bring proof, I am going to reply you, laochra. However I must point that whatever happens here, nothing will get solved. Devs would rather let MapMarkers make another map than "try" to balance units. Sorry guys, but we lost this war from the start.
Nobody is talking about GW here, but about Offensive and Defensive units. Marines are good at attacking yeah, but as far as I know they are classified as "Stealth" units. If we compare infantries vs every other unit, it wouldn't be surprised to say, infantry have advantage over all those, if you have all the upgrades. But hang on, we are comparing two units that were made for pure attack and defense purposes (Tanks and Infantries, if I was not clear) not the rest of the units which have other roll (of personality) in the game.... other function.
ABOUT THE MILITIAS: Sure, if we take into account the merely attack - defense - cost values. However the range difference among those are pretty clean for say, that buying infantries > buying militias. Extreme case still exist in which you have 8 reinforcements and you earn 10 per turn. Then, making militias would be the best election for all the strategies. Now, about the usage of offensive units: It is well-suggested by few experts of AtWar to mix offensive and defensive units for archive the best expansion possible. Few people knows this, you and me includes. But you forgot to clarify that, it only work under some chases. When using offensive and defensive units you need to balance the cost or you will have a hard time over there. It really depends of the maps and funds whenever you need to be more reinforcements-efficient or more cost-efficient. Must also add, whenever using tanks "FOR THE OFFENSIVE" are suggested or not, It doesn't contradict what I've say. Tanks are suggested for offensive as long as you have unlimited income ( or a short of reinfs/income in which your income is pretty likely enough for your reinfs) My table about reinforcements and income stands regardless of this type of statement.
I partially agree on this. However, there is no enough proof laochra. Don't be like: "I get bad rolls. For sure there is something wrong with this game. " As you told me once with the TB system, you would need more than 100x test in order to say something like this. 5 test's are not enough. Might try to asking Ivan and Amok. (btw, did you saw the infantries rolling 10, 19 or 20 hit? because I believe the +1 def against tanks got removed) As a side note, I believe that the higher the max roll possible, the nicest the critical hits. But this is obvious knowledge as you say in your next statement.
Won't argue about competitive players anymore.
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13.01.2015 - 22:14
Most of your post was boring attempts at saving face, however.
partially agree? not enough proof? what more proof do you want? with lucky inf the pd inf have the same crit but more defense than the offensive units, yet from these tests alone the pd units won only once out of 15 trys. and these arent even large stacks. How do you explain this trollvis? What other explanation is there other than that theres more to these units than the stats we are shown. Its obviously not a case of bad rolls. Dont patronise me. I#m not an idiot, i dont form conclusions from a few bad rolls.
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13.01.2015 - 22:19
Yeah, you're right but Clovis' speculation is wrong nonetheless.
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13.01.2015 - 22:47
However nothing. You ignored the question.
>Leaf say I am wrong >Leaf have no argument. gg no re. Don't ever try to argue with him, he thinks that netherlands is more important than london. >> plus refuse to duel <<. In spanish we say, "Dog that bark, dog that does not bite".
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Rankist Sharck Cuenta eliminada |
14.01.2015 - 02:21 Rankist Sharck Cuenta eliminada Leaf was stating his opinion, not debating.
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14.01.2015 - 07:50
Leaf> clovis anytime anywhere anyplace, NL is more important than london everybody knows Leaf is my babyboo bubblehead <3
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Soldier001 Cuenta eliminada |
14.01.2015 - 08:13 Soldier001 Cuenta eliminada
And also remove pd as strat
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14.01.2015 - 09:05 ...ye i know its not totaly the subject of the topic, but found this meme and had to post it
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14.01.2015 - 09:55
lol trollvis. if youre referring to the question about the tank defense bonus for pd inf yea i ignored it, because its retarded. Youre either trolling or wasting my time and not using your brain, both offenses are enough for me to stop responding.
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14.01.2015 - 10:51
lol xD im curious..what exactly did you like from this picture?the ugly junky faggot in the middle?the bieber haired faggot on the right?or the other faggots wearing wifebeaters on a nightclub?or maybe was it the ugly teenager whores that i wouldnt even let my dog fuck..
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14.01.2015 - 11:09
where did i write that i liked anything?
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14.01.2015 - 15:33
Problem is Infantry is only unit that ppl use, which makes game boring......jus battle of infantry stacks in mos games, other units we cant use cause other units in terms of economy arent justified, and if i dont make infantry sttacks, my empire would crash, which makes other units not for using cause it would be supid, so infantry just should be defensive unit, instead attacking option, it makes them irreplacable in 99% games
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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14.01.2015 - 15:57
What kind of settings you play, and what map? ...10k europe 4min is infantry mostly, but different game types certainly arent. And as i said, in 2min europe games already in turn 7 i have money to build tanks and later on, stealths, helicopters ...
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14.01.2015 - 18:27
I think it's fine...... takes 2 infantry to beat one infantry yet with RA one tank can beat one infantry (not all times). The fact of he matter is 2 infantry can be countered by a single infantry unit. Furthermore, PD is more than just attacking with stacks...... it's a matter of expansion and the use of your PD infantry to repel enemy attacks and take out more of their men to use your surviving troops to launch offensives. Anyone can take a strat and improve it. This isn;t about infantry being OP, this is about tanks simply being underpowered. No need to nerf infantry, something that will completely change the game in regards to infantry, but simply improve tank whther it be lowering cost (my recomendation), increasing attack, or more HP and/or range. With That said, at war is about strategy, not so much realism (no offense Amok and Ivan D=). If at war was truly realistic, airplanes would have unlimited range (because does it really take a week to fly around the world?).
---- Everyone is living a myth and it's important to know what yours is. It could be a tragedy- and maybe you don't want it to be.
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15.01.2015 - 02:27
This describes in excellent detail why I haven't won a single game with Perfect Defense, ever. It requires more thought, and as someone who (still!) doesn't know the game very well, that's, just... meh. Which is I guess why I don't play PD any more.
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15.01.2015 - 06:36
My favorite strategy, use it all the times, i dont talk ppl about tanks underpowered, i talk about cavalry,dragoons etc underpowered vs infantry
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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15.01.2015 - 07:00
But thats the custom maps problem and you should ask the map maker to balance things out ...not asking for a default units change.
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15.01.2015 - 08:29
If it ain't broke don't fix it.
---- The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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15.01.2015 - 11:40
then y u tried to fix me? ;-;
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15.01.2015 - 11:44
You can beat PD. Here is demonstration how; Your top priority is to stop PD player from expanding too much,avoiding this step will lead to defeat. In 1 turn if you are close to each other,stop his expansion like Ukraine vs Germany,attack Austria,Sweden,etc. 2. Take countries as much as you can.More countries more money and units,attack him at low defense city's,break walls so that he can't defend every city,take important city's from him,of course they will be good protected but then attack with more units.I have beaten many PD players with GW,Blitzkrieg,SM,PD vs PD, you can also try Ukraine imperialist,so good really,you can buy tons of tanks,attack with lot of units,and always have money.
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16.01.2015 - 07:45
PD isnt op u all just crying because u cant handle it and u want to boost tanks cause u spam em like shit.Tanks in ra have 9 att inf has 7 def in pd and u suggest boosting tanks? Noobs gtfo..........
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16.01.2015 - 08:18
Infantries have 10 total defense in PD (against Tanks). Plus, they cost half the money of one RA tank. You forgot to add the bonuses the infantries have.
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16.01.2015 - 13:17
---- Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you. We're all people.
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