Hazte Premium para esconder la publicidad
Publicaciones: 10   Visitado por: 56 users
25.04.2012 - 14:36
Before you go on blah-ing at me that it's ruining tactics, etc., note that they didn't remove it entirely.. Meaning You can still turnblock large stacks with a smaller army, it just has to be a reasonable amount. Where exactly does this not make sense?

As for not walking through units, yet again, this is preventing unrealistic and exploited tactics that had become commonplace. You can still build defensive lines, you can still defend yourself, but you can't just go ahead and have your invincible bomber unit fly through and nail opponents in the ass, or do one of the cheap ass 1-shot captures in most cases.
----
~goodnamesalltaken~
Cargando...
Cargando...
25.04.2012 - 14:38
Realism ≠ Fun
Cargando...
Cargando...
25.04.2012 - 14:39
 Desu
It's the fact that units are unstoppable now, there is no way to slow them down if they're big enough. Meaning good, skilled players cannot do 1 vs 3's anymore because the "noobs" can just out spam him.


Though you could of just read all the other threads instead of making a new one, there's LOTS of arguments, and answers to your question.
Cargando...
Cargando...
25.04.2012 - 14:39
I haven't checked out the update in-game yet, and it would probably be wise of me to test this first, but the update appears to make sense from what the news article said.
----
~goodnamesalltaken~
Cargando...
Cargando...
25.04.2012 - 14:41
Escrito por goodnames679, 25.04.2012 at 14:39

I haven't checked out the update in-game yet, and it would probably be wise of me to test this first, but the update appears to make sense from what the news article said.


I made a thread in General discussion about SM and No-TB, go read it if you don't feel like testing for yourself
Cargando...
Cargando...
25.04.2012 - 14:43
If a skilled player gets to the point where they don't even have HALF of the army as their opponent fit into one stack, and they can't raise an army to half of the size of that one stack, they had more then definitely been outmaneuvered up to that point.

Or a troll had joined next to them, but in that case there wasn't much a chance for them anyways.
----
~goodnamesalltaken~
Cargando...
Cargando...
25.04.2012 - 16:20
Escrito por goodnames679, 25.04.2012 at 14:36
As for not walking through units, yet again, this is preventing unrealistic and exploited tactics that had become commonplace. You can still build defensive lines, you can still defend yourself, but you can't just go ahead and have your invincible bomber unit fly through and nail opponents in the ass, or do one of the cheap ass 1-shot captures in most cases.

Exactly.
Escrito por Desu, 25.04.2012 at 14:39
It's the fact that units are unstoppable now, there is no way to slow them down if they're big enough.

Walls, try to using them as they're supposed to be used, not only around cities.
----
"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
Cargando...
Cargando...
25.04.2012 - 18:46
Escrito por Pinheiro, 25.04.2012 at 16:20

Escrito por goodnames679, 25.04.2012 at 14:36
As for not walking through units, yet again, this is preventing unrealistic and exploited tactics that had become commonplace. You can still build defensive lines, you can still defend yourself, but you can't just go ahead and have your invincible bomber unit fly through and nail opponents in the ass, or do one of the cheap ass 1-shot captures in most cases.

Exactly.
Escrito por Desu, 25.04.2012 at 14:39
It's the fact that units are unstoppable now, there is no way to slow them down if they're big enough.

Walls, try to using them as they're supposed to be used, not only around cities.

ok if this game is closer to reality when you can pass through bombers how is possible 1 infantry get a whole citie??????????
NEW UPDATE SUCKS!!!!!!
Cargando...
Cargando...
26.04.2012 - 12:35
 YOBA
Escrito por babisili, 25.04.2012 at 18:46

Escrito por Pinheiro, 25.04.2012 at 16:20

Escrito por goodnames679, 25.04.2012 at 14:36
As for not walking through units, yet again, this is preventing unrealistic and exploited tactics that had become commonplace. You can still build defensive lines, you can still defend yourself, but you can't just go ahead and have your invincible bomber unit fly through and nail opponents in the ass, or do one of the cheap ass 1-shot captures in most cases.

Exactly.
Escrito por Desu, 25.04.2012 at 14:39
It's the fact that units are unstoppable now, there is no way to slow them down if they're big enough.

Walls, try to using them as they're supposed to be used, not only around cities.

ok if this game is closer to reality when you can pass through bombers how is possible 1 infantry get a whole citie??????????
NEW UPDATE SUCKS!!!!!!

Here's a quote from the top of the Ideas and Suggestions board, written by none other than Ivan:
Cita:
[...] keep in mind the scale of the game (1 unit = small army, not a single tank) [...]


I agree that the game is unrealistic though, and we shouldn't be able to walk through units. I have never seen this exploit Ivan speaks of either.
----
YOBA:
Youth-Oriented, Bydło-Approved
Cargando...
Cargando...
26.04.2012 - 14:53
To put it simply as far as "realism" goes:

When a small army is attacked, no matter how guerrilla and such, by a force well over twice their size, it rarely, if ever, takes a week or more for that battle to take place.

For example, the United States army in the middle east. When a full sized corps (20,000-30,000) moves into an area, if there's terrorist presence, that's too damn bad for the terrorists. The US Military demolishes the shit out of them in a few hours tops, and doesn't even take any more than one or two casualties in most cases.
----
~goodnamesalltaken~
Cargando...
Cargando...
atWar

About Us
Contact

Privacidad | Condiciones de servicio | Banners | Partners

Copyright © 2024 atWar. All rights reserved.

Únete en nuestro

Corred la voz