25.05.2020 - 13:34
New Game Starting Now World at War IV v.28 3000 SP Please read section 2, The Turn One (1) Protocol before joining the game. https://atwar-game.com/games/?link=8586964442 1. Game Changes: 1.1 Same 3,000 SP drop for the winning player. If there is more than one winner they will need to split the 3,000 SP's. For example, if 3 players win the game each player will recieve 1,000 SP's. In order to get the money the game must be logged to the News & Updates + Help Squad + Events Log forum by the winning player using the following format: Host: The game URL. Date: The date the game ended. Map/Settings: The name of the game, i.e. World at War IV v.xx Reward: The amount of money dropped. Winners: Game name(s) of the winner(s). Game Status: I am assuming this will always read 'Completed' Screenshot: A screenshot of the end-of-game atWar menu showing the player(s) who 'Won' the game. 1.2 All countries can now build battleships. 1.3 Naval units are now included in the Number of Types of Units (NTU's) in section 3 below. This will more accurately represent the superpower's relative strength. All countries can build battleships, cruisers, destroyers and transports. ANZAC, Canada, USA, Japan, USSR, USAS and SIPA can build aircraft carriers. The USA, Japan and USSR can build their version of a nuclear powered attack submarine. 2. Turn One (1) Protocol: There are 2 requirements to the Turn One (1) Protocol: 1. Players can not move units outside of their home country, or countries, on turn one. 2. Players are limited to a maximum number of home countries that can be selected on turn one. The number of home countries that can be selected is based on rank. Ranks 0 to 5 can select up to 3 home countries on turn one. All other ranks can not select more than 2 home countries on turn one. If you are unsure as to what you can and can not do on turn one. Don't do anything. Wait until turn two. Player's who do not follow the Turn One (1) Protocol will be required to either forfeit a turn or the game. Repeat violations will result in the player not being invited to future games. 3. Relative Strengths of Superpowers (Optional): Below are the relative strengths of all World at War superpowers. Superpowers are divided into 2 categories: recommended superpowers for ranks 0-5 and recommended superpowers for ranks 6-26. Superpower categories are defined using 3 criteria: 1) Income, 2) Number of Types of Units (NTU's), including naval units, and 3) Number of Reinforcements per build: Superpowers Recommended for Ranks 0-5: 1. NATO (Europe): Income = 12,100, NTU's = 14, Number of Reinforcements = 459 2. USSR (Russia): Income = 10,700, NTU's = 18, Number of Reinforcements = 464 3. USA: Income = 8,450, NTU's = 20, Number of Reinforcements = 347 4. USAS (Union of South American States): Income = 8,300, NTU's = 14, Number of Reinforcements = 341 5. Arab League: Income = 9,150, NTU's = 13, Number of Reinforcements = 210 Superpowers Recommended for Ranks 6-26: 6. PRC (China): Income = 6,250, NTU's = 14, Number of Reinforcements = 216 7. ANZAC (Australia and New Zealand): Income = 5,850, NTU's = 14, Number of Reinforcements = 138 8. India: Income = 4,050, NTU's = 12, Number of Reinforcements = 127 9. Sub-Saharan Africa League (SSAL): Income = 3,050, NTU's = 11, Reinforcements = 216 10. CSAS (Confederation South African States): Income = 2,950, NTU's = 12, Reinforcements = 166 11. Canada: Income = 3,200, NTU's = 14, Reinforcements = 82 12. Singapore, Indonesia, Philipinne Alliance (SIPA): Income = 2,800, NTU's = 11, Reinforcements = 91 13. Persian League: Income = 2,900, NTU's = 12, Reinforcements = 101 14. USM (Unites States of Mexico): Income = 1,550, NTU's = 11, Reinforcements = 90 15. Japan: Income = 1,300, NTU's = 13, Reinforcements = 50 4. Other Stuff: • At last count our player list totalled roughly 250 players and counting. • Players are automatically removed from the player list after 30 days of atWar inactivity. • If you wish to be removed from the player list, send me a request. You will be permanently removed. • Players who are removed from the player list will not receive an invitation to future games. This is the only way to track those players who want to be invited to games versus those who don't. Good luck to all... Commodus, World at War Game Admin
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