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There is no attack/def overview
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"War is nothing but a continuation of politics with the admixture of other means."
― Carl von Clausewitz
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Ivan (Administrador)
Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
There is during the turn, but not during the overview/battle phase. It's the same in SL.
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Escrito por Ivan, 09.10.2015 at 05:20
Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
There is during the turn, but not during the overview/battle phase. It's the same in SL.
thats in sl during the turn.
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"War is nothing but a continuation of politics with the admixture of other means."
― Carl von Clausewitz
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Ivan (Administrador)
Escrito por Lemonade, 09.10.2015 at 05:38
Escrito por Ivan, 09.10.2015 at 05:20
Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
There is during the turn, but not during the overview/battle phase. It's the same in SL.
thats in sl during the turn.
Just checked, att/def is definitely visible in HTML5 during the turn, including attacks.
EDIT: Amok says he found a possible problem. Will be fixed.
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The chat looks very chaotic, I think the main reason is its so big (I like how its expandable tho) and when you shrink it too few messages fit. Maybe make it resemble how it is before its opened where the messages look nice. Also, I suggest giving spectators a color (black?) because I get confused between that and room chat a lot. Randomize and balance teams doesn't seem to work correctly. For me it doesn't lag at all and the colors are ok but for slower computers it lags hard and has been voiced by many players. Also, I've tried playing it on touch screen (Windows [10] tablet) and you can't pinch zoom or else it screws up the whole map, gotta use the + and -. Last but not least the lobby is so crowded. There are many games on the screen and the games themselves are big. I propose shrinking the games by 25% or even more and putting 3 a row (4 rows?) and seeing how that turns out.
The game lobby where you're waiting for start is beautiful and if you can make more stuff resemble that then it'd be great.
EDIT: Chat box and games are better than a little before
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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The "maximum zoom" button is replaced by "team colors" in team games ;(
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Loading screen when the game starts
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Stupid city and unit pop up bubbles....obstructs movement....very hard to go to Ireland from UK now
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Humans are only a suicidal sub species of Chimps running a muck on this planet.
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Ivan (Administrador)
Escrito por Tundy, 09.10.2015 at 06:49
The "maximum zoom" button is replaced by "team colors" in team games ;(
Is it very useful anyway? I only added because I needed a 3rd button for non-team games. Same result can be achieved by just holding the + button.
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Escrito por Dizabo, 09.10.2015 at 08:31
Stupid city and unit pop up bubbles....obstructs movement....very hard to go to Ireland from UK now
Agree.
Major distracting and irritating feature.... specially when getting to the limit of movement range....
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Lighten the gradient of the city to lighter color like silverlight pls
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Hi
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Amok (Administrador)
Escrito por Dizabo, 09.10.2015 at 08:31
Stupid city and unit pop up bubbles....obstructs movement....very hard to go to Ireland from UK now
Details, what exactly is wrong with it?
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If you get near city's or other units the unit and city pop-up comes up and blocks view for movement and in some cases wont allow you to place your troops
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Humans are only a suicidal sub species of Chimps running a muck on this planet.
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Make the city shine bright like a diamond in html5
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Hi
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The chat looks very chaotic, I think the main reason is its so big (I like how its expandable tho) and when you shrink it too few messages fit. Maybe make it resemble how it is before its opened where the messages look nice. Also, I suggest giving spectators a color (black?) because I get confused between that and room chat a lot. Randomize and balance teams doesn't seem to work correctly. For me it doesn't lag at all and the colors are ok but for slower computers it lags hard and has been voiced by many players. Also, I've tried playing it on touch screen (Windows [10] tablet) and you can't pinch zoom or else it screws up the whole map, gotta use the + and -. Last but not least the lobby is so crowded. There are many games on the screen and the games themselves are big. I propose shrinking the games by 25% or even more and putting 3 a row (4 rows?) and seeing how that turns out.
The game lobby where you're waiting for start is beautiful and if you can make more stuff resemble that then it'd be great.
EDIT: Chat box and games are better than a little before
Give spectator rainbow color. Black taken
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Hi
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Http://prntscr.com/8phmo7 here is the ss....that bubble comes up and it also says that i may merge to Ireland but with that bubble up i cant make no moves
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Humans are only a suicidal sub species of Chimps running a muck on this planet.
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Escrito por Dizabo, 09.10.2015 at 10:10
Http://prntscr.com/8phmo7 here is the ss....that bubble comes up and it also says that i may merge to Ireland but with that bubble up i cant make no moves
Solution: Add hover or click option in Personal Settings.
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Ivan (Administrador)
Escrito por e Mare, 09.10.2015 at 10:26
Escrito por Dizabo, 09.10.2015 at 10:10
Http://prntscr.com/8phmo7 here is the ss....that bubble comes up and it also says that i may merge to Ireland but with that bubble up i cant make no moves
Solution: Add hover or click option in Personal Settings.
From what I understand, the problem is only during movement. Clicking while dragging units is not really viable, so it'll have to be hover. Perhaps a longer delay would help.
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Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
Opportunity for new skills.
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Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
Opportunity for new skills.
The opposite actually. Now you attack cities blindly and hope to not lose all your troops.
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We are not the same- I am a Martian.
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Escrito por Helly, 09.10.2015 at 13:57
Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
Opportunity for new skills.
The opposite actually. Now you attack cities blindly and hope to not lose all your troops.
wrong, columna is right, you should calculate your army strength rather than the Ai helping u calculate it, it would made players think more before attacking.
P.s. player would use calculator more
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Hi
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You can't see where people are by hovering over their name anymore, so you have to search through all the games, which is time consuming.
Also you have to click for that box to come up, which automatically inserts /pr <playername> into your chat, making the send /pr button in the box useless.
EDIT: That button is actually useless anyway because it does nothing when you click it.
Apologies if that were intentionally removed/changed, but If you forgot I thought you should know.
(Also, when you're in game you can't see friends/enemies/mods lists, you have to open the lobby in a new tab, but this is basically inconsequential as you can just open lobby in a new tab.)
Actually I missed that you can because I'm just useless
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My main gripe, as i said to amok is the in game visuals. Anything at all you can do to sharpen the quality and/or make it easier on the eyes gets a thumbup from me.
Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
I personally never used those anyway. I judge by the numbers. Theres too much variance in att/def rolls to be depending on them. HP isnt displayed and is also an important factor. Not forgetting that on SL, these figures were inaccurate and didnt account for strat bonuses and general bonuses.
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Escrito por SQUARED, 09.10.2015 at 17:46
Not sure how I actually managed to miss that.
Because totally inept, I guess
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Escrito por Htin, 09.10.2015 at 14:57
Escrito por Helly, 09.10.2015 at 13:57
Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
Opportunity for new skills.
The opposite actually. Now you attack cities blindly and hope to not lose all your troops.
wrong, columna is right, you should calculate your army strength rather than the Ai helping u calculate it, it would made players think more before attacking.
P.s. player would use calculator more
Waste of time impossible in comp especially when playing turkey or ukrain.
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We are not the same- I am a Martian.
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Add more contrast?
Walls are so hard too see, there are other examples besides this (eg. red and orange units look so similar, so when you have clustered war in eu with orange and red you cant tell apart troops), if you need proof of the unit thing i can provide that too.
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Yes we know all of you guys are geniouses, can into math and steven hawkins and shit, but THIS :
Escrito por Lemonade, 09.10.2015 at 04:48
There is no attack/def overview
is importand
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klevis Publicaciones: 900 De: Albania
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Escrito por Amok, 09.10.2015 at 09:46
Escrito por Dizabo, 09.10.2015 at 08:31
Stupid city and unit pop up bubbles....obstructs movement....very hard to go to Ireland from UK now
Details, what exactly is wrong with it?
that's what i told you move units pop-up a bit in the right that we can be able to see the city in the same time, and make the name not clickable
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Am i the only who can't connect with new version? I have this: "Error: Error during negotiation request. -"
Ty
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Am i the only who can't connect with new version? I have this: "Error: Error during negotiation request. -"
Ty
Try clearing cache
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I did it. No change
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Panteri23 Cuenta eliminada |
Panteri23 Cuenta eliminada
I don't like the font !
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First comment. i accidentially used the report button hehe.
→ what about shortcuts, why there are no posibilities to use them?
as well it would be very easy, if there would be a function or shortcut for walling your cities.
this is one of the key elements to be successful in the game, but extremely stressfull
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Escrito por Ivan, 09.10.2015 at 11:13
Escrito por e Mare, 09.10.2015 at 10:26
Escrito por Dizabo, 09.10.2015 at 10:10
Http://prntscr.com/8phmo7 here is the ss....that bubble comes up and it also says that i may merge to Ireland but with that bubble up i cant make no moves
Solution: Add hover or click option in Personal Settings.
From what I understand, the problem is only during movement. Clicking while dragging units is not really viable, so it'll have to be hover. Perhaps a longer delay would help.
I think a solution would be to deactivate the popup when troops are selected.
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Just can't play anymore with my OS X
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Playing with a team with a similar color... I can't say if a stack is mine or his... Need to click to figure it out, and I don't like that!
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Fix some of the colors on your color wheel. For some people it's harder to identify the same and different colors especially in game. The colors are very similar.
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I´m very very unhappy with the current situation for casual games under the old Version of silverlight.
AtWar promised us we can end all our casul games which are started before the 7the Octobre with the old silverlight version no problems, but all we have is large number of problems and erros and there is absolutly no fun playing this kind of casual games at the moment.
It is nearly unplayable over this weekend 10th and 11th Octobre.
We have all the times server disconnections, server can not reach, connection Error etc..
Than the time is reset, so there is a game which i started for 5 days and it is still in turn 1 because constantly the servers are restarted and reset the time.
There is also one game in which i loose a complet turn because i was not able to connect me over this
weekend and make my move but than i was suprised when i get a message that it is the next turn.
No wonder if many players then left the game.
I know Casual players have no big lobby but at the moment i fell like a player 2nd class and ATWar is no fun to play!
That needs to change!!!
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Have "room" chat automatically turned off when joining games... right now it's crowding the chat and it's annoying to turn it off every time you join a game.
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[pr] Commando Eagle: duel?
[pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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When you join a game, have it set the chat to game chat as standard... that's what it was like in sl and a lot of people are used to that... also it makes sense.
Right now I post a lot of comments to cln chat that were meant to be game chat because it isn't set to game chat (also ties in with color coding different chats, you don't notice the difference)
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[pr] Commando Eagle: duel?
[pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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Have the "player" tab automatically close when you click the tab for a 2nd time. When I'm spectating games I'd like to see the SP scores update to see if that fits my view of what happened, or if I maybe missed something (like a big battle, lots of SP involved) Right now I have to close out of player tab by clicking the X box, whereas in Silverlight clicking the tab twice shortly after each other would bring up the sp for the new turn.
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[pr] Commando Eagle: duel?
[pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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In HTML 5 it seems as if latejoiners are not affected by 1st turn peace. I latejoined (sorry) and was attacked on the same turn. Weird thing is - another player latejoined close to me and I wasn't able to attack him.
In SL I can't seem to access it at all, I have a lot of casual games that are pending and I have no way to access them.
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Escrito por Mahdi, 23.11.2013 at 20:30
I don't consider the phrase "massive fag" to be an insult. Mods did.
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In SL when you clicked on a player's name to pr them it deleted whatever you had previously written for /pr username. Maybe it's just me but I actually found this really useful for typing quickly. Hope I explained that well enough.
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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Ivan (Administrador)
Escrito por jimmynow, 10.10.2015 at 19:45
Escrito por Ivan, 09.10.2015 at 11:13
From what I understand, the problem is only during movement. Clicking while dragging units is not really viable, so it'll have to be hover. Perhaps a longer delay would help.
I think a solution would be to deactivate the popup when troops are selected.
That would be very easy to do, but isn't it useful to see troop info when moving your stack? When attacking someone, for example.
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Ivan (Administrador)
Escrito por Hachache, 11.10.2015 at 03:59
Just can't play anymore with my OS X
Make sure you're using the latest version of your browser. Or try another browser.
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Escrito por Ivan, 12.10.2015 at 05:18
Escrito por jimmynow, 10.10.2015 at 19:45
Escrito por Ivan, 09.10.2015 at 11:13
From what I understand, the problem is only during movement. Clicking while dragging units is not really viable, so it'll have to be hover. Perhaps a longer delay would help.
I think a solution would be to deactivate the popup when troops are selected.
That would be very easy to do, but isn't it useful to see troop info when moving your stack? When attacking someone, for example.
For me: not really. I can't speak for others though.
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Ivan (Administrador)
Escrito por Centurio, 11.10.2015 at 12:47
I´m very very unhappy with the current situation for casual games under the old Version of silverlight.
AtWar promised us we can end all our casul games which are started before the 7the Octobre with the old silverlight version no problems, but all we have is large number of problems and erros and there is absolutly no fun playing this kind of casual games at the moment.
It is nearly unplayable over this weekend 10th and 11th Octobre.
We have all the times server disconnections, server can not reach, connection Error etc..
Than the time is reset, so there is a game which i started for 5 days and it is still in turn 1 because constantly the servers are restarted and reset the time.
There is also one game in which i loose a complet turn because i was not able to connect me over this
weekend and make my move but than i was suprised when i get a message that it is the next turn.
No wonder if many players then left the game.
I know Casual players have no big lobby but at the moment i fell like a player 2nd class and ATWar is no fun to play!
That needs to change!!!
Sorry about that. We had a massive DDoS attack on our server on the weekend, which caused these problems.
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Ivan (Administrador)
Escrito por Dbacks, 11.10.2015 at 16:53
Have "room" chat automatically turned off when joining games... right now it's crowding the chat and it's annoying to turn it off every time you join a game.
Escrito por Dbacks, 11.10.2015 at 16:54
When you join a game, have it set the chat to game chat as standard... that's what it was like in sl and a lot of people are used to that... also it makes sense.
Right now I post a lot of comments to cln chat that were meant to be game chat because it isn't set to game chat (also ties in with color coding different chats, you don't notice the difference)
Escrito por Dbacks, 11.10.2015 at 16:56
Have the "player" tab automatically close when you click the tab for a 2nd time. When I'm spectating games I'd like to see the SP scores update to see if that fits my view of what happened, or if I maybe missed something (like a big battle, lots of SP involved) Right now I have to close out of player tab by clicking the X box, whereas in Silverlight clicking the tab twice shortly after each other would bring up the sp for the new turn.
Alright, will be done.
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Loved playing for two hours and then having the game crash before an Allie victory at 7:09 am est Saturday. It's all good, I'll win more
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